n8n:ui-design

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Guidelines on designing and building UI. Use when working in editor-ui or design-system packages. Triggers for tasks that include refactoring components, styling changes, or feature work.

.agents/skills/ui-design/SKILL.md

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rules/web-animation-guidelines.md

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Web Motion Guidelines

Design and implement web animations that feel natural and purposeful

Timing and Duration

Duration Guidelines

Element TypeDuration
Micro-interactions100-150ms
Standard UI (tooltips, dropdowns)150-250ms
Modals, drawers200-300ms

Rules:

  • UI animations should stay under 300ms
  • Larger elements animate slower than smaller ones
  • Exit animations can be ~20% faster than entrance
  • Match duration to distance - longer travel = longer duration

The Frequency

Determine how often users will see the animation:

  • 100+ times/day → No animation (or drastically reduced)
  • Occasional use → Standard animation
  • Rare/first-time → Can be more special

Example: Raycast never animates because users open it hundreds of times a day.

When to Animate

Do animate:

  • Enter/exit transitions for spatial consistency
  • State changes that benefit from visual continuity
  • Responses to user actions (feedback)
  • Rarely-used interactions where delight adds value

Don't animate:

  • Keyboard-initiated actions
  • Hover effects on frequently-used elements
  • Anything users interact with 100+ times daily
  • When speed matters more than smoothness

Performance

Prefer animating transform and opacity. These skip layout and paint stages, running entirely on the GPU.

Avoid animating:

  • padding, margin, height, width (trigger layout)
  • blur filters above 20px (expensive, especially Safari)
  • CSS variables in deep component trees

Optimization Techniques

/* Force GPU acceleration */
.animated-element {
  will-change: transform;
}

Practical Tips

Quick reference for common scenarios. See PRACTICAL-TIPS.md for detailed implementations.

ScenarioSolution
Make buttons feel responsiveAdd transform: scale(0.97) on :active
Element appears from nowhereStart from scale(0.95), not scale(0)
Shaky/jittery animationsAdd will-change: transform
Hover causes flickerAnimate child element, not parent
Popover scales from wrong pointSet transform-origin to trigger location
Sequential tooltips feel slowSkip delay/animation after first tooltip
Small buttons hard to tapUse 44px minimum hit area (pseudo-element)
Something still feels offAdd subtle blur (under 20px) to mask it
Hover triggers on mobileUse @media (hover: hover) and (pointer: fine)

Easing Decision Flowchart

Is the element entering or exiting the viewport? ├── Yes → ease-out └── No ├── Is it moving/morphing on screen? │ └── Yes → ease-in-out └── Is it a hover change? ├── Yes → ease └── Is it constant motion? ├── Yes → linear └── Default → ease-out

Referenced from SKILL.md